The 'Grain Equalization' parameter lets the user reintroduce removed noise grain in a modified, uniform way, that is; appearing of equal magnitude across the image (rather than being highly dependent per-pixel signal strength, stretches and local enhancements as seen in the input image).
The 'Grain Equalization' feature an acknowledgement of the "two schools" of noise reduction prevalent in astrophotography; there are those who like smooth images with little to no noise grain visible, and there are those who find a tightly controlled, uniform measure of noise grain desirable for the purpose of creating visual interest and general aesthetics (much like noise grain is added for a "filmic" look in CGI). The noise signature of the deliberately left-in noise, is precisely shaped to be aesthetically pleasing for precisely this purpose.
Lastly, it should be noted that the 'Grain Equalization' feature only shapes and re-introduces noise in the luminance portion of the signal, but not in the chrominance (color) portion of the signal.
Noise reduction and grain shaping is performed in three stages.
The Stereo 3D module can be used to synthesise depth information based on astronomical image feature characteristics.
To only brighten the image (for example if you wish to bring out faint H-alpha, but nothing else), set this parameter to 0%/ 100%.
Open an image stack ("dataset"), fresh from a stacker.
Nevertheless the result can look quite pleasing when simply browsing past the image in a Facebook feed.
You can convert everything you see to a format you find convenient. Give it a try!